Star Knightess Aura version 1.2.0-beta


Alright, it's the wrap-up for the second major post-launch update of SKA! This one quite a bit smaller than the last one as it only focused on the Roland bad ending. Note that Roland content is not done yet! If you enslaved Lorraine in Nothing But The Truth, Roland will be getting more events in 1.3.0.

But let's focus on this update instead of the future. As I mentioned, the main contribution is the new Roland Bad End which can be triggered at the Reverse Summoning Ritual. As usual, detailed progress reports, I will point to the weekly development devlogs. Here I will give a summary on the major update and give some more details on what has been added during this dev week specifically.

In numbers, this update has 10k new words, 5 new epilogue scenes, 2 new H-CGs, 2 new bgms, 1 hair color variation, 2 new costumes, 5 new pixel art animations and a major upgrade for the deluxe console in the form of the character editor.

1.) The new Roland Ending

For the Roland Ending, I don't have a lot to add say in this post without repeating details from the devlog or moving into spoiler land. Our artist finished and I integrated the first of the 2 ending exclusive H-CGs (focusing on Claire and Richard). There will be one more H-CG before the full 1.2.0 release that's missing here. The last scene will also get its own CG, but it's fairly complex so it will take some time to create.

For the costumes, note that this ending uses the Pet Costume. We have also added a new costume called the Latex Costume, but it currently can only be used from the Deluxe Console by reaching the end of the main Roland content. In 1.3, the costume will also be used in sceens.

2.) New Assets

A good chunk of time went into the integration of the assets our arist, pixel artist and also since this month our composer have created. We have a new CG for the Earth events to illustrate the Richard and Aura kissing event and probably most important the Platinum Hair Color variation.


You can pick this alternate hair color when implanting the blonde hair color mental change and it's reflected in all H-CGs.

Various NPCs in Roya also received new pixel animations - the drunk guard who can get fired if you steal the Congregation Funds has a drunk animation, the inn keeper polishes some glasses, the alchemist shakes some potions and the fence worker in Riverflow does some fence working. The most important pixel animation though is for Claire who now DOHOHOHOHOHOHOs in pixel art.

Meanwhile, our new composer YourVinished has replaced the two most prominent default RPGMaker tracks - the Title BGM and the default combat BGM - with original pieces. The old combat BGM is still in the game but gets triggered during miniboss fights.

2.) General Polish Work

Besides content creation and asset integration we have also been hard at work to squeeze in polish work here and there. Verdeaux got some extra NPCs (Just 3 really minor ones though x_X I wanted to add a complex one with a routine as well but didn't get to it.), at the Maid Full TIme Job you can now receive a powerful Draconic Scale material at Maid Performance 80, and I generally further improved the willpower balancing on the betrayal check. 

Besides Roland's, we also have a new epilogue ending scene: Cheating Partner John. Do him at least 5 times and don't go too far with the other partners to trigger his ending scene variation where Aura keeps up her relationship with John post-ending.

Finally, a big addition in the polish section has been made by our assistant developer Trihan who has been working on the deluxe console character editor. Using it you can not only now change Aura's appearance in Roya but also on Earth. If you want to unlock all costumes, use the Unlock All H-Scenes and Unlock All Earth Scenes cheats. Trihan has also continued the work this week by making the Glasses setting for Earth Aura also editable and ensuring that the newly possible combinations in the editor won't cause the game to crash.

Aaaand that's it for this major update! Itch build will be coming soonishly. Main release of this update will be on 31st October, if you are on steam you can play it through the steam beta branch. In that case you will need to install the beta adult-content patch however. Information on how to get that is in the Discord.

After this: A minor prerelease update for Liora containing the new cut-in animation!

Changelog 1.2.0-beta (26.09.2025)

  • Added Richard Kiss H-CG
  • Added Richard and Claire H-CG
  • Added Platinum Hair Color variations
  • Added Pet Costume
  • Added Latex Costume
  • Added pixel art animations for drunk guard and inn keeper
  • Added pixel art animations for alchemist and fence worker animations
  • Added pixel animation Claire laugh
  • Added pixel animation to maid in Maid Academy Entrance Area
  • Added bgm Dreams Beyond the Stars
  • Added bgm Knight's Resolve
  • Added scene Roland Ending Epilogue 1
  • Added scene Roland Ending Epilogue 2
  • Added scene Roland Ending Epilogue 3
  • Added scene Roland Ending Epilogue 4
  • Added scene Roland Ending Epilogue 5
  • Added epilogue scene John. (Cheating Partner)
  • Implemented willpower check to drain soul dust upon defeat by Roland at Reverse Summoning Ritual
  • Iterated NPCs in Verdeaux
  • Added option to obtain Draconic Scale at Maid Full Time Job
  • Improve resistance selection dialogue at soul dust mage
  • Added standing image in character editor
  • Implemented Earth Aura appearance customisation to deluxe console

Balancing

  • Removed extra obedience gain at Maid Job 5 when already in possession of Official Master passive
  • Decreased first willpower loss from Arwin command at Festival from 10 to 5
  • Added 10 points towards Victory Ending B if having a cheating partner

Bugfixes

  • Fixed typos
  • Fixed Roland requiring Spider Infestation if there are no more Roland quests to take
  • Fixed Roland 8 not having correct lewd tags
  • Fixed Paulina female condition not working properly
  • Fixed skill cutin plugin sometimes crashing if fast forward is active
  • Fixed second skill cutin skip crash that was hidden behind the first one
  • Fixed minor character edit issues
  • Fixed mod loader not applying mod changes to redirected urls
  • Fixed John commenting on Aura hair change whether she has it or not
  • Fixed bestiary scroll not aligning with background
  • Fixed Poison Coating+ not unlocking at workshop if Poison Swamp was completed before getting to level 6
  • Fixed maid event in Arwin cellar activating wrong scene event
  • Fixed incorrect position of Alicia collar

Stats

  • Estimated play time: 36-58h
  • Word Count: 912k
  • Lewd Scenes: 137
  • Real World Scenes: 325
  • Epilogue Scenes: 40
  • CGs: 59 (+1 Bonus CG)

Files

star-knightess-aura.apk 519 MB
Version 1.2.0-beta 71 days ago
star-knightess-aura-linux.zip 627 MB
Version 1.2.0-beta 71 days ago
star-knightess-aura-demo.apk 382 MB
Version 1.2.0-beta-demo 71 days ago
star-knightess-aura-macos.zip 644 MB
Version 1.2.0-beta 71 days ago
star-knightess-aura-linux-demo.zip 490 MB
Version 1.2.0-beta-demo 71 days ago
star-knightess-aura-windows.zip 612 MB
Version 1.2.0-beta 71 days ago
star-knightess-aura-macos-demo.zip 506 MB
Version 1.2.0-beta-demo 71 days ago
star-knightess-aura-windows-demo.zip 475 MB
Version 1.2.0-beta-demo 71 days ago

Get Star Knightess Aura

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

(+2)

Hello. Love the game. Little question, is the deluxe console available to steam players or is that from patreon only? Also really loved the maid ending, can't wait to see the Roland ones when they'll get available.