Devlog: 0.2.0-prerelease-2
ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE
Mini update for Liora. First, we we have the first cut-in animation: Ass Groping. You can watch it if you have the clause to not resist groping Edgar's groping on a date + if you go on a date with Rean.
The second addition is of a mechanical nature: I have changed the way Edgar cycles through the proposal database. Originally, we would sequentially work through the database in 3 proposal chunks, and once he's at the end, he would start again. This was a simple approach as I could just use the weekday variable to determine the available proposals, but it's not very flexible and I can't prioritize or deprioritize proposals if needed.
The new approach turns the proposal database into a priority queue. All proposals by default have a prority of 0, not taking a proposal will reduce its priority by 2 and accepting a proposal will reduce its priority by 1. Furthermore, I added a relatedProposals property to proposals. Upon accepting a proposal, all related proposals receive a priority increase of 1. There are some extra rules to keep the system stable like a priority not being further increased if its already the highest priority, but those are the main rules. What this means for the proposal behavior is the following:
- So if you just keep rejecting proposals (or not interacting with Edgar), they will be put at the end of the queue, resulting in a normal cycle through the proposal database.
- If you restrict a proposal and accept it, it will be only slightly deprioritized, giving other proposals a chance to be made but queuing this proposal ahead of the proposals that you rejected.
- If you accept, say, the proposal to go on a date with Edgar, the proposal to wear a costume when on a date with him will get a priority bump and you will receive it earlier (most likely even on the next day).
I have only tested the system for a bit and probably spent more time thinking about it than anything else and I'm sure I will need to make some more adjustments, but this should become another useful block of infrastructure that should allow me to increase the number of interesting proposals for a player pursuing a certain playstyle or goal, while reducing the ones that he's not interested in. It should also maintain a certain fairness condition that if you keep rejecting proposals you will also be able to see the ones the game might have deemed uninteresting in a reasonable amount of time.
Changelog 0.2.0-prerelease-2 (26.09.2025)
- Added ass grope cutin into Rean Date Groping Ass sub event
- Implemented simple rejected clause deprioritization logic
- Implemented simple related clause prioritization logic
Balancing
- Increased intro Monstrous Bat HP and DEF so normal attack spam cannot kill it on Normal difficulty
Bugfixes
- Fixed being able to accept learn skill clauses while previous one has not finished resolving
Get Liora's Price of Dignity
Liora's Price of Dignity
How much of your dignity would you sell to save the one you love?
Status | In development |
Author | aura-dev |
Genre | Role Playing |
Tags | Adult, corruption, Eroge, Erotic, Female Protagonist, Hentai, NSFW, ntr, Porn, RPG Maker |
Languages | English |
More posts
- Devlog: 0.2.0-prerelease-39 days ago
- Devlog: 0.2.0-prerelease-123 days ago
- Liora's Price of Dignity version 0.1.134 days ago
- Liora's Price of Dignity version 0.1.0-a39 days ago
Comments
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Any possibility for Edgar to have cut-in animations during combat? Just general harassment if Liora agrees to some of these clauses?
Keep getting an error when trying to view the new event:
Failed to load
img/pictures/cutins/CutIn_back1.png
which bricks the game.
Playing the Deluxe version via Itch from an active Pateron sub + the direct download version from mega (both prerelease versions have had this issue for me)
There's no cutins folder in either install. Thanks!
Should be fixed now.