Devlog: 0.48.0-prerelease-1


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Content development this week has been pretty staightforward so only a small changelog. I implented the sixth trial in Lucifer's dungeon and although there were originally supposed to be seven, I cut the last one and merged the important character from it into the sixth. The reason behind this was that in the original plan, the seventh trial only had one named character, which didn't feel good as the last trial. On the other hand, the sixth one had a special case where it was also possible to only have one named character - now it's guaranteed to always be between named characters. :)

I also implemented the first iteration of the battle against Lucifer, which I originally didn't plan to deploy this prerelease, but I realized it was possible to do so if I blocked the path for all those whose saves would lead to an incorrect world state. Basically, everything where you can kill Roland but you haven't done all his quests yet.

Otherwise, if he has more than 50 Popularity, has already been killed or if you did all his quests, you will be able to proceed and finish the dungeon. There isn't really much more to talk about this from my side without it just being spoiler spam. The encounter has quite a few variations depending on your justice, Roland's state and as you can also see the result of Nothing but the Truth.

After the dungeon is completed, note that you will receive the objective to hand in the quest, but I have yet to implement that.

Aaaaand that's it for this week. Next week, I plan to close out the quest by updating the Roland quests to include the possibility of him dying while they are active / before being activated. Our assistant developer Trihan is currently on vacation, so no update from his side. Below you can, as usual, find the full changelog including today's bugfix patch.

0.48.0-prerelease-1 (04.10.2024)

  • Judgement of Pride: Implemented Sixth Judgement
  • Added boss Lucifer
  • Increased max killed bosses to 120

Balancing

  • None

Bugfixes

  • Fixed typos
  • Fixed mixup in Charlotte state in murder victim house
  • Fixed KO state remaining on Aura when leaving a passive damage area
  • Removed incorrect reduction of Lord Trademond Contract variable
  • Fixed Late Night Sex 3 and 4 not triggering if inserting Richard into Evening Relationship before Late Night Sex 2 triggered
  • Fixed missing loss branches on Misfortune encounters
  • Fixed enemies appearing in Northern Mines after defeating Spider Queen on Story Difficulty
  • Fixed multi sensitivity lewd events only triggering one MDEF increase from Ointed Body
  • Fixed various incorrect current playthrough markers on recollection scenes

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