Devlog: 1.1.0-prerelease-9


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Very straight-forward week: I spent pretty much all of it writing the last scene of the Full-Time Maid event sequence. The event got pretty big and is about 5k words long x_X. Mostly because its a three-step event (blowjob / memory manipulation / penetration sex) with Luciela interaction, another choice so you have a second opportunity to get the Official Master: Arwin passive. So a lot going on!

Note that this is just the written scene. Only the memory manipulation part in the middle is currently illustrated using existing CGs.

I will probably add one more option for having very high Maid Performance in the next dev cycle to get the VIP Pass for free or something crazy like that, sadly didn't get to implement anything else for the third day since the main lewd event took so long to write.

On the side of our assisant developer Trihan we mostly have some further support for localization. Basically up to now we had supported it for all RPGMaker commands, but RPGMaker also allows to make custom commands - some of them, like alternate texts for choices, having localizable texts.

Finally, the poll for Liora's artist has concluded.


There don't seem to be any major changes, so we will continue our plan to go ahead with Deniis for now for two further test commissions to test him on CG production. The test commission cgs I discussed last week are progressing. I'm also using the test commissions to perform some knowledge transfer so Deniis knows what kind of layering I need to use his art in the game.

Next week is my week off, so whether there will be a prerelease or not mostly depends on the output from our freelancers. There will definitely be a 1.0.7 release though in order to release the bugfixes we have made over the month. The week after that I will be back to Liora development.

Changelog 1.1.0-prerelease-9 (23.05.2025)

  • Added Maid Job 5
  • Extracted restock text for localisation
  • Replaced choice alternate text localisation variables with CTE approach
  • Replaced obstacle choice variables with CTE approach
  • Maded conditional restock texts clearer for translators
  • Implemented poison water action

Balancing

  • None

Bugfixes

  • Fixed Blessed Apple quest crashing the game when giving them
  • Fixed lewd events not increasing sensitivities and fetishes
  • Fixed Hermit localisation string having incorrect indent
  • Fixed skill books crashing on completion
  • Fixed missing max WP string in books plugin
  • Fixed non-crash error when incrementing or decrementing extra readings
  • Fixed incorrect temp variable usage in Streamer 1
  • Fixed crash when giving vitality potion to wounded adventurer in Nephlune vault
  • Fixed Persephone retaining Immortal if Possession used Gold Lure

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