Star Knightess Aura version 0.5.0


If you are interested interested in details about the features and contents, check out my previous prerelease devlog posts:

Save games should be compatible, but no promises! Just copy paste your old save game folder. Please note that there was a slight change to the folder structure!

There is quite a lot of new content including two new areas:

  • The Refugee Camp which half dungeon, half village!
  • The Forest south of Jacob's House: This is a very small area but with what I hope is a very interesting mini boss fight!

Fight a new duel, learn new skills, pass your evenings by reading books, new minibosses and refight old minibosses in new constellations. There are also a couple new items which I used to improve the loot in the Northern Mines. 

Speaking about the Northern Mines, the encounter designs there have received quite a lot of rebalancing. Scorpios are now much weaker and slower (both in battle and on the map) and can be easily defeated with a certain anti-heavy armored enemy skill!

There's also a bunch of bugfixes and convenience improvements. Including better descriptions of states, better markings of locations on the world map, mapping improvements, improvements in some default choices at NPCs, and so on.

In terms of lewd and corruption content you can now enter the Happiness Room and when you find the Appearance Room you will see that is had a major overhaul as well! Also you can find a new lewd scene, 3 new corruption scenes, 5 new interactions -- including inserting Alicia into the "Going Home Relationship"!

As for the non-corrupt real world events, you will find a new walking home scene with Rose!

Also for those who want to do a lewd playthrough you will now find a Defeat Score in the Clear Room! Max out Aura's lewdness for NG+ Score! You won't be able to reach as much Score as a purity playthrough but you will be able to purchase at least some boni. Also in case you only manage to get a small amount of points, there is now a new cheap option for spending Score on more starting Gold!

Below is a consolidated changelog summarizing the changes from the prereleases:

0.5.0 (27.03.2021)

  • Moved up end of content
  • Added area "Refugee Camp"
  • Added area "Forest south of Jacob's farm"
  • Added Happiness room
  • Detailed out "Appearance Room" and added introduction scene
  • Added upper barracks room
  • Added scene "Aura Going Home Alone 1"
  • Added scene "Aura Going Home With Rose 2"
  • Added scene "Going Home With Alicia 1"
  • Added scene "Going Home With Alicia 2"
  • Added interaction for inserting Alicia into "Going Home Relationship"
  • Added lewd scene "Bonding With Slime"
  • Added stub quest "Impostor Refugees"
  • Added quest "Stolen Food"
  • Added quest "Forest of Danger"
  • Added quest "Winged Pig Thief" at Adventurer Guild
  • Added spell "Summoning Slime I"
  • Added item "Stasis Bomb"
  • Added martial "Offensive Stance I"
  • Added harvestable item "Emerald Leaf"
  • Implemented learning "Heat Up I" from Charlotte
  • Added Defeat Score based on obtained Lewdness
  • Changed best score to be maximum of Victory and Defeat score
  • Added NG+ option for more gold
  • Added bookstore location in Trademond
  • Killing all goblins in "Forest of Runes" increases apple restock rate by 1
  • Minor refinement of the city map layout of Trademond
  • Added an "!" marker above the adventurer guild quests when there are new quests available
  • Improved icons and icon usage for status effects
  • Added [NOT IMPLEMENTED] messages where appropriate
  • Changed "Shop" to be the default option at shop NPCs
  • Improved spell descriptions at spell shop
  • Improved markings for enterable areas on world map
  • Added some minor new default dialogue effects to reduce overuse of existing effects
  • Minor style improvements on texts showing choice costs and requirements
  • Improved consistency when color highlighting text
  • Upgraded to RPGMaker MZ 1.2.0
  • Game now has an additional folder in the ZIP file

Balancing

  • Drastically reduced HP and AGI of Scorpio. Also reduced ATK but increased DEF
  • Reduced number of very fast enemies in Northern Mines
  • Blessed Water now takes 1 day to arrive to prevent a day 1 softlock
  • Working at the Workshop now gives 1 Max HP
  • Improved loot in Northern Mines
  • Finishing "Demonic Vaults" now restocks 3 "Blessed Water" on the next day
  • Reduced encounter number in Nothern Mines by 2
  • Decreased Lorentz ATK but increased DEF
  • Increased required MP for learning "Summon Slime I" to 30

Bugfixes

  • Minor editorial improvements and typo fixes 
  • Fixed incorrect unlock messages in clear room 
  • Fixed tile passability issue at Jacob's farm
  • Fixed missing Lewdness and Corruption increase after John lewd scene
  • Fixed infinite harvestable Ether spots
  • Fixed killing Corrupt Guard triggering ENHANCED state of Bandit Leader
  • Fixed incorrect label of interests room control crystal
  • Fixed incorrect triggering of cut-scene during intro
  • Fixed Aura seeing bandits in Forest of Runes shed if they are already killed
  • Fixed info book in adventurer guild not having a visual marking
  • Fixed incorrect teleport location when leaving Appearance Room
  • NUMB state now only lasts for 1 turn and only disables Martials as the description of Thunderbolt I states
  • Fixed too small map size of classroom map
  • Added some missing sound effects when picking up items
  • Fixed some inconsistent default choices
  • Fixed killing Whitefang sometimes not making wolves disappear

Files

star-knightess-aura-windows.zip 495 MB
Version 5 Mar 27, 2021
star-knightess-aura-macos.zip 526 MB
Version 5 Mar 27, 2021

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