Star Knightess Aura version 0.8.0



Save games should be compatible! Just copy paste your old save game folder. However, the latest transition to the newest RPGM might have blown up some saves! If you get a message about a resource not being found, please report the crash to I can fix it in next week's patch!

As usual, a lot has happaned over the past month. We have lots of  new corruption content! New mental changes! The most important one being the new appearance change where you can remove Aura's braids. The second one doesn't have scenes yet, but you can watch as Alicia gleefully deletes Aura's fun for making video games. As for corruption scenes, we have a total of 8 new corruption scenes. There is also a new common scene, which in some later update will later be followed by by corruption scenes to display Aura's change in reaction to sexual harrassment.

In the Isekai, development has focused on pushing the main content forward. You can finally finish the Impostor Refugees quest, start a follow-up quest, find out more about Desmond and Liliana, and also meet a recurring pair of bandit enemies while exploring a new mini dungeon. I hope I can finish the current main quest soonishly, and then there is only 1 more main quest until we can start the finale of the current story arc. There is also new lewd content for Aura to work as a maid. And also, she now wears a proper maid outfit in her character portrait when doing so.

Gameplay wise, there are 2 new boss fights, poison as been slightly reworked to make it available to the player via a 1-day weapon enhancement item, there is a new skill that can be learned from Julian, and I have introduced a simple passive system to model feedback of mental changes into the isekai. Currently, there is only 1 passive that you get for Aura reading too many fashion magazines. It reduces her willpower by 10 whenever you have to make a check that involves wearing costumes.

Art-wise, you will also notice some changes regarding the mapping. I have begun moving away from the RTP and switching to the FSM tileset. The switch is currently in progress. I am making new maps with the new tileset and have a mapper recreate the older maps with this new tileset. As of now, all city and village type maps have been remapped. Don't be surprised about the weird mix of FSM and RTP maps in the isekai, they will all become FSM maps in the longer run.

Finally, as I mentioned in the opening part of this post, I have upgraded to the latest version of RPGMaker and made use of the new features for improving the organization of my assets. It's possible that I broke stuff, in case I did, please report!

Below is the aggregated changelog over the 0.8.0 prelreleases.

Changelog 0.8.0 (25.06.2021)

  • Added mental changes for unlocking computer and uninstalling FunMaker
  • Added mental changes for removing braids
  • Added scene "Sexual Harrassment 1"
  • Added scene "Aura Reading 2"
  • Added scene "Tutoring Alicia 4"
  • Added scene "Aura Going Home Alone 3"
  • Added scene "Aura Late to School 1"
  • Added scene "Removing Braids 1"
  • Added scene "Removing Braids 2"
  • Added scene "Removing Braids 3"
  • Added scene "Removing Braids 4"
  • Added lewd scene "Maid Job 2"
  • Added event for meeting with Desmond
  • Added event for reporting investigation results to Desmond
  • Added event for meeting Julian in underground dungeon in barracks
  • Added quest stub "Locate the Abductees"
  • Added tunnel dungeon connecting bandit camp and Trademond
  • Scripted system for resisting status effects a limited number of times per day
  • Added skill "Tenacity I"
  • Added option to learn Tenacity I from Julian
  • Integrated FSM tileset
  • Improved mapping of Trademond
  • Improved mapping of Refugee Camp 
  • Improved mapping of Riverflow
  • Improved mapping of Atac
  • Implemented non-corrupt path to gaining entry to Arwin's study
  • Implemented investigating Arwin's study
  • Scripted dialogue for Desmond and his thugs
  • Added item "Poison Coating"
  • Scripted unlocking Poison Coating at worshop level 5 at Alchemist
  • Added POISON resistance to vermin- and demon-type enemies
  • Increased victory score max to 24
  • Increased mental changes max to 28
  • Paper stack in Aura's home turns into a magazine stack after "Aura Going Home Alone 3" and "Aura Late to School 1"
  • Integrated Aura Maid Uniform into Maid Job lewd scenes
  • Added corruption passive "But It's So Cute!"
  • Upgraded to RPGMMZ 1.3.1

Balancing

  • POISONED now only lasts for 3 turns
  • Reduced base price of Blessed Water to 100G but increased it's price for every day by 2
  • Reduced POISONED damage to 10% per turn

Bugfixes

  • Fixed inconvenient display location of Aura image in Alchemist lewd scene
  • Fixed visual glitch with hole in bandit storage tunnel
  • Fixed incorrect interaction with shoe shelf after mental change
  • Fixed typo in Alicia and Rose mental world scene
  • Fixed Forest of Runes being populated before map transition
  • Fixed EXHAUST state being incorrect added when Rampage I is used as last skill
  • Fixed various dialogue issues when mixing up orders between Sick Workers / Locate The Abductees / Maid Job 1-2

Files

star-knightess-aura-linux.zip 462 MB
Version 0.8.0 Jun 26, 2021
star-knightess-aura-windows.zip 446 MB
Version 0.8.0 Jun 26, 2021
star-knightess-aura-macos.zip 478 MB
Version 0.8.0 Jun 26, 2021

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Comments

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this certainly a big update, cant wait to play!