Star Knightess Aura version 0.22.0a


Uhhhh so usually a hotfix should only come with a minimal amount of changes which are all ideally bugfixes. To make sure that the new additions don't break anything. Today it's a bit different. 

I was ping-ponging between creating a hotfix to deal with the issue of the dimming affecting H-scenes which technically is not a game breaking bug and therefore not a trigger for hotfixes, but it is super annoying. At the same time had spent an eternety of 8h yesterday traveling by train so I had alot of time on my hands, so we do have a bunch of changes batched up that I didn't up separating from the changes I would have put into a hotfix. Well, let's hope there's nothing critical in there. :'D

The patch also contains new content in form of the integrated Hermit 1 H-CG since I noticed that I increased the CG stats because of the addition of the Customer Service 3 H-CG which technically is not a new CG set, just a variation. So now the stats match up again. 

There's also one more very little piece of extra content: I rebalanced the Rise To Intermediacy quest to only require 7 Novice quests and scripted its completion as well as the successor quest for reaching Expert Rank. Also, it kind of felt wrong to have so many demon related quests in the Novice section, so I moved Darkness In The Woods and What Lurks Within the Mountains to the intermediate requests. I beieve this should be more lore friendly. Don't worry, your saves will be automatically migrated so that all the numbers of completed novice quests and intermediate quests match up. Likewise, Fortress Of Wrath now only triggers if you have reached Intermediate rank.

Besides that we really just have the usual set of minor bugfixes. Oh right, and a change to the standing image dimming: I set it to only activate when there are two actors in the screen. Also if a third-party is speaking, dimming is not applied. Please tell me what you think about this feature! If it's not needed and causes confusion, I will remove it.

Also, as a heads-up, the upcoming patch / prerelease next Friday is likely not have a lot of new content. I briefly had a look at my emails from my day time job today and it looks like my superiors have used my vacation time to dump a bunch of presentations on me. So we will have to see how much time is leftover.

Well this turned out to be a lot longer of a post than I expected for a hotfix post. :'D Anyways, have fun and the exact changelog is as usual below.

Changelog 0.22.0a (28.08.2022)

  • Integrated H-CGs into Hermit 1 scene
  • Scripted completing "Rise To Intermediacy"
  • Scripted quest stub for "The Path Towards Expertise

Balancing

  • Reduced number of quests to complete Rise To Intermediacy to 7
  • Fortress of Wrath now requires Intermediate Adventurer Rank to trigger and is classified as intermediate request
  • Darkness In The Woods, What Lurks In The Mountains have been turned into intermediate ranked quests 

Bugfixes

  • Fixed typos
  • Fixed dimming being applied to H-CGs
  • Fixed off-by-1 trigger conditions for Rose Seduced By Richard 2 and Going To Nail Studio 1 
  • Fixed The Art Of Thunderbolt extra effect also triggering without owning the skill 
  • Fixed broken Light II damage formula
  • Fixed replaceAll in standing images plugin crashing on older browsers
  • Fixed Blessed Acid Bomb doing EARTH instead of LIGHT damage
  • Fixed copy&pasted ogre troop code in aviand and mothercrow fight
  • Fixed killing James using SK not permanently marking him as killed
  • Fixed interaction passability in rocky cavern maps
  • Fixed passability issues in Northern Mountain Ranges
  • Fixed being able to apply coating and coating+ at the same time

Files

star-knightess-aura-windows-latest.zip 482 MB
Version 0.22.0a Aug 28, 2022
star-knightess-aura-macos-latest.zip 514 MB
Version 0.22.0a Aug 28, 2022
star-knightess-aura-linux-latest.zip 497 MB
Version 0.22.0a Aug 28, 2022
star-knightess-aura.apk 390 MB
Version 0.22.0a Aug 28, 2022

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