Star Knightess Aura version 0.50.0b


Here's the second hotfix. There's a good chance there will be a third one, as I noticed quite a few critical flaws in some portions of the Final Battle and also the Luciela battle that I had to reimplement them in a different way to be 100% compatible with the RPGMaker way of doing things. Also apparantly a resource for the Demonic Rose artwork wasn't being deployed causing a crash in the corruption ending.

Changelog 0.50.0b (29.12.2024)

  • Iterated Blocking Fog initial region assignments

Balancing

  • Increased James MATK to 45 for improved consistency and raise actor MATK cap to 450
  • Changed Shadowcloak to be activateable in-battle
  • Decreased actor Lorraine Level 99 Max HP by 1000

Bugfixes

  • Fixed stat mixup in Renegade Magic Fighter and Thunder Duelist Rene
  • Fixed James spawning in Final Battle when dead
  • Fixed last-hit-check against Richard only triggering once per battle
  • Fixed being able to Bestow skills already known by the receiving unit
  • Fixed actor James missing skill Invidia
  • Fixed Fleura not spawning in Final Battle
  • Fixed Luciela battle breaking when killing all enemies at once
  • Fixed formatting in Bestow: Skill
  • Fixed Bestow: Skill and Bestow: Mana being available to Aura
  • Fixed missing resource protection of Demonic Rose Cape resource

Files

star-knightess-aura-windows-demo.zip 464 MB
Version 0.50.0b-demo 9 days ago
star-knightess-aura-macos-demo.zip 496 MB
Version 0.50.0b-demo 9 days ago
star-knightess-aura-linux-demo.zip 479 MB
Version 0.50.0b-demo 9 days ago
star-knightess-aura-demo.apk 372 MB
Version 0.50.0b-demo 9 days ago
star-knightess-aura.apk 442 MB
Version 0.50.0b 9 days ago
star-knightess-aura-linux.zip 550 MB
Version 0.50.0b 9 days ago
star-knightess-aura-windows.zip 535 MB
Version 0.50.0b 9 days ago
star-knightess-aura-macos.zip 567 MB
Version 0.50.0b 9 days ago

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